Petra
Petra is a puzzle game where your goals are constantly getting in the way!
Push the colored blocks around to match the target shapes at the bottom. But beware – once you make a target shape, the blocks will become immovable!
Made in 48 hours for Ludum Dare 42.
There are 18 levels. I wanted to do 20, but… you know how it is.
You might have to click the game before pressing keys.
[To play again after you have beaten the game, press SHIFT+X while in the game, then refresh the page.]
Controls:
- Arrow keys to move.
- R to reset the puzzle.
- M to toggle music.
- SHIFT+X to delete your save file.
Tools used:
- Music: FL Studio with the wonderful SQ8L VST
- Sound effect (there’s only one): bfxr
- Graphics: The GIMP
- Code: Just plain ol’ javascript and HTML5 canvas!
Status | Released |
Platforms | HTML5 |
Rating | Rated 4.4 out of 5 stars (10 total ratings) |
Author | cassowary |
Genre | Puzzle |
Tags | Colorful, Cute, Ludum Dare, Ludum Dare 42, Minimalist, Music, Neon, Short, Tilemap |
Links | Ludum Dare |
Comments
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you sure level 18 (the last level) is passable?
Yep! It’s a bit tricky though… remember you can push multiple blocks at the same time.
How does level 10 work? I only see two red bricks but the target shapes seem to require three.
That level is definitely kind of mean, but hint (rot13.com): gel pbhagvat gur ahzore bs rzcgl fcnprf erdhverq va gur cnggrea naq pbzcnevat vg gb gur gbgny jvqgu bs gur yriry…
Answer: lbh pna hfr bar bs gur oybpxf sbe obgu gur raq naq gur fgneg bs gur irel ybat funcr, fvapr gur rqtrf bs gur fperra jenc nebhaq
Ah yes the "impossible" level
The movement is horrible in this game. Sometimes if I tap a direction key, it moves two spaces instead of one, and if you hold a direction key, it takes an ETERNITY to finish the movement, the movement still counts when you bumb into a blockade.
that is a you problem, this game works perfectly fine for me. your device just can't run it.
This could be me, but I think the puzzles take too long to solve, movement also takes much time of this. I like it when there is a quick reward loop 1 - 3 seconds. This way I can try again quickly when I fail and not get frustrated. And fail I will because I am not that smart.
Maybe having inbetween goals when solvign the puzzle like idle games. In cookie clicker for example you can have little goals like upgrading your mouse before the bigger more rewarding goals like unlocking something next level like grandma and then factory.
This is really great for 48 hours!, Keep up the good work dude!
Wow man, love this game!
Original concept.
Love the jingle + color effect when you complete a level :)
Love the music especially, really adds to the game.